Home > Ftr news > 9.10 Public Test 1 vs. Version 9.9
Morning lovely Warriors!

Main Features of the current Public Test of Version 9.10
– New Branch of Japanese heavy tanks
– New Domination Event: Rampage
– New garage tutorial
– Updated loading screens
– Various other improvements
– New HD models
– New Premium Tank: Kanonenjagdpanzer

About the New Rampage Event
– Two game modes: Steel Hunt and Domination
– The same rules apply as in the corresponding events from the past
– Players can choose their own vehicles: Tier X for Domination and Tier VIII – X for Steel Hunt (one vehicle must be Tier X)
– Vehicles have to be fully supplied and loaded before they can be chosen
– Respawning is enabled

-The Rampage event will be available for testing only until 15 August at 08:00 CEST (UTC+2).
Changes in Version 9.10 Public Test 1 vs. Version 9.9

Important:
– Players’ own vehicles can now be used instead of special vehicles in the Domination and Steel Hunt events.
– Fixed many issues and introduced improvements in the Domination and Steel Hunt events.

Vehicles:

– Added the Japanese heavy tank technical branch, Tier II through Tier X:
        I-Go/Chi-Ro         Type 91         Type 95         O-I Experimental         O-I         O-Ni         O-Ho         Type 4 Heavy         Type 5 Heavy
– Reworked 20 vehicles in HD quality:
        T-28, SU-76M, SU-122A.         JagdTiger, JagdPanzer IV, Leopard Prototyp A, Pz. Kpfw. 35(t), Marder II, Panzerjäger I, Sturmpanzer II, VK 16.02 Leopard, Pz. Kpfw. II Ausf. J.         M41 HMC, T71 (name changed to T71E1), T110E5, M2 Light Tank.         AMX M4 45, ARL 44.         Black Prince.         Type 59 – Fixed some issues with the damage models of the following vehicles: M6A2E1, T32, T110E3, T110E4, Caernarvon, Panther /M10.
– Fixed some issues with the models of the following vehicles: М46 Patton, Heavy Tank No.VI.
– Improved the aiming and dispersion on turret traverse parameters for the Maus.

Maps and Objects:

– Removed the Hidden Village and Pearl River maps from the Random Battle mode.
– Changed the distribution of maps across different battle levels.
– Fixed various issues and improved gameplay of the Redshire map.
– Fixed the damage models of some environmental objects.

Other:

– Fixed several issues and introduced improvements in the Team Battle mode.
– Fixed some issues and introduced improvements in the functionality of Dynamic Platoons.
– Reworked the battle loading screen.
– Added hints for certain elements of interface in the Garage.
– Fixed some hang-ups and crashes of the game client.
– Optimized the performance of some special effects.
– Reworked the effects of shells hitting the ground.
– Fixed some issues in the new mechanism of shadow display for the Improved graphics preset.
– Changed the default value for certain graphics settings.
– Optimized certain aspects of game client performance.
– Fixed the issue with “square” special effects displayed on some AMD video cards with certain AMD driver versions installed.
– Fixed the display of hit effects on vehicles.
– Fixed the functionality of autosearch in Team Battle mode.
– Fixed the positioning of some Emblems on different sides of the turret.
– Fixed the issue with the flickering of semi-transparent vegetation at some graphics settings.
– Fixed the names of some modules of Soviet vehicles.
– Fixed the sorting of vehicle type indicators on the score panel.
– Fixed the issue with inability to decline a Platoon invitation received in battle.

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Опубликовал Feldfebel Glinka Comments Off on 9.10 Public Test 1 vs. Version 9.9

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