9.9 Test 2

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Hello warriors,

the 9.9 test 2 started. Here’s a list of changes compared to test 1:

– removed the Mauschen
– added Japanese Tiger and Kanonenjagdpanzer for players to test
– SPIC viewrange increased from 380 to 400m
– fixed bugged armor models of T-62A (frontal turret), M6A2E1 (frontal and side turret) and T110E3 (entire frontal armor)
– fixed many visual issues with following models: Skorpion, Object 777, M6A2E1, JagdPanther, Ferdinand, Caernarvon, SPIC, Т-62А, JagdPz E100, Maus, autoloader IS-3

– removed the “Fiery Salient” test version of the map
– fixed a large number of visual errors and bugs on many maps
– fixed the bug where water didn’t desplay on the old render on some maps
– improved the tank visual camo brightness
– fixed the shadow display on integrated GPU’s Intel HD Graphics
– fixed the bug with semi-transparent leaves with new anti-aliasing turned on
– improved the performance of effect display in sniper mode
– reduced the tank track (the traces the tanks leave behind when driving in mud etc) brightness

– Steel hunt economy rebalanced: you will get less credits but repairs are much cheaper, allowing players to earn (and not lose) credits in each battle
– fixed a large number of Steel hunt bugs
– fixed a significant number of client crashes and freezes
– fixed the bug where some limited MM tanks got unlimited MM
– fixed the incorrect display of statistics when playing in platoon
– fixed the incorrect work of radial command menu and minimap pinging
– fixed some small UI issues
– fixed some number of  issues in Team Battles

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Опубликовал Feldfebel Glinka Comments Off on 9.9 Test 2

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