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Improved Vehicle Balance in Update 3.7
2017-03-27 18:00:00 / News

We’re constantly reviewing game data and player feedback to ensure battles are as fair and fun as they should be. We’ve noticed the performance of some tanks was lagging behind their peers, so we’ve improved some stats for a more enjoyable experience. Read on for details.

Premium Vehicles E 25 Increased total HP from 970 to 1,000 Replaced APCR shells with 194mm penetration for HEAT shells with 250mm penetration. Damage: 160 HP, cost: 7 / 2,800 Replaced AP shells with 160mm penetration with APCR shells with 194mm penetration. Damage: 160 HP, cost: 109 WZ 135G FT Blaze Decreased reload time from 14.39 to 12.47 seconds Decreased aiming time from 6.1 to 5.3 seconds Decreased dispersion at 100m from 0.412 to 0.393m T34 and T34 Independence Increased total HP from 1,400 to 1,600 Increased traverse speed from 22.95 to 26.07 degrees/second Increased view range from 220 to 240m Decreased reload time from 14.39 to 13.42 seconds Decreased dispersion ratio on the move and during traverse Panther mit 8.8cm L/71 Increased total HP from 1,420 to 1,450 Increased traverse speed from 50.06 to 57.36 degrees/second Increased turret traverse speed from 33.38 to 36.5 degrees/second Decreased reload time from 6.42 to 6.23 seconds Glacial 112 Corrected placement of fuel tanks. Now the Glacial 112 will not catch fire as easily when hit in the lower front hull M60 Decreased APCR shell penetration from 268 to 250mm Decreased HEAT shell penetration from 330 to 300mm Tech Tree Vehicles BDR G1 B Increased total HP from 600/650 to 720/780 (depending on turret) Decreased view range from 300/320 to 220/230m (depending on turret) Increased top speed from 30 to 32 km/h Improved crossing capacity on all terrain for both suspensions Decreased dispersion ratio on the move and during traverse 75mm SA32 gun:

Increased reload time from 4.03/3.64 to 8.44/8.15 seconds (depending on turret)
Decreased dispersion ratio on turret traverse

75mm SA44 gun:

Increased reload time from 4.03/3.64 to 7.19/6.62 seconds (depending on turret)
Decreased aiming time for top turret from 5.5 to 4.6 seconds
Decreased dispersion ratio on turret traverse

90mm DCA 30 gun:

Decreased aiming time from 6 to 5.2 seconds

T25 AT Increased front hull armor thickness from 88 to 120mm Increased combat weight from 39.09 to 40.09t Increased HP for Lower Tiers

Low-tier tanks are small and lightly armored – a combination that often results in battles that wrap up in no time. For new commanders working to master the battlefield, quick combat isn’t always the best way to learn, so we’ve increased HP values for tier I-III tanks. Low-tier tanks will last longer in battle and new commanders will have a little more “wiggle room” for making mistakes.

Tier I

Tier II

Tier III

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Опубликовал Kornet Faev Comments Off on Improved Vehicle Balance in Update 3.7

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