Home > Edd news > List of changes in version 9.9

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Basic

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  • Added a new game event “Steel hunting.”

Technology
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In order to test the participants Supertesta tanks added:

  • French medium tank VIII level Sherman M4A1 Revalorise.
  • Soviet medium tank IV level of T-30, F-28E. [1,999,016]
  • [1,999,032] Soviet heavy tank X level Object 777 [1,999,054]” [1,999,036].
  • German PT-ACS VIII level Skorpion.

German light tank VII level Aufkl ä rerpanzer Panther replaced by a light tank Sp ä hpanzer 1.C. [1,999,003]

[1,999,014] If Aufklärerpanzer Panther investigated

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  • Automatically investigated Spähpanzer 1.C .
  • commander, gunner and driver are automatically enrolled in the Spähpanzer 1.C . [1,999,016]
  • radio operator and loader are planted in the barracks and retrain at Panther mit 8,8 cm L /71.
  • Retained e nny experience with Aufklärerpanzer Panther transferred to Spähpanzer 1.C . [1,999,016]
  • There are Spähpanzer 1.C studied modules investigated on similar Aufklärerpanzer Panther (guns, driving, radio stations, and so on. d.).
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    If Aufklärerpanzer Panther is in the Angara

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  • Aufklärerpanzer Panther replaced by Spähpanzer 1. C.
  • Applied to Aufklärerpanzer Panther accessories, ammunition and equipment are unloaded at the warehouse.
  • Camouflage, inscriptions and emblems are transferred to Spähpanzer 1.C.
  • [1,999,013] On Spähpanzer 1. C modules are installed (guns, driving, radio stations, and so on. d.), similar to those installed on Aufklärerpanzer Panther.

    [1,999,013] If a tower chassis Aufklärerpanzer Panther is in stock, they are sold at a purchase price and loans are awarded on the account.


    • Reworked the new visual as 14 models of tanks: Type 62, AMX 50 100, FCM 50 t, Churchill VII, Caernarvon, Conqueror, Panther / M10, VK 36.01 (H), M6A2E1, T23E3, M46 Patton, T110E3, T110E4, the T-62A. [1,999,016]
    • [1,999,032] When translating into improved quality significantly strengthened windscreen book tank M6A2E1 .
    • “hardwired” vulnerabilities in certain models of damaged tanks, enables you to punch them in the front projection of the instruments with low armor penetration.
    • change the characteristics of tanks M46 Patton, M48A1 Patton, STA-2, STA-1, Type 62, the T-44-122. [1,999,016]
    • [1,999,032] Fixed some bugs visual models of tanks JagdPanther, Ferdinand, JagdPz E100, Maus, IS-3 with MZ, M26 Pershing, T-34-85 «Rudy», VK 36.01 H, Tiger P, T-55 NVA DDR, Tiger. [1,999,016]
    • [1,999,032] in the premium shop added Japanese heavy tank VI level Heavy Tank No.VI.
    Graphic changes and effects
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    Fixed bugs and made improvements to the gameplay map “Slough” .

    map was the record for the number of draws; when existing configuration attack for each of the teams has been possible only in one direction – clockwise – but it is a stopper of the difficulty of crossing the river and the presence of the defenders of extremely powerful lines around the capture circles, so-called “balcony”.

    laps to capture and transfer points to another diagonal spawn cards allow teams to attack in any direction. There are three directions: south-west is formed by the ruins of a small town north-east is a hilly terrain and map center is hosting a sniper duels and space for fast daring shots into the enemy rear.

    On a map there remains scope for fine game through the advantage of the review and disguise, but Shield Wall in a small space no longer bring success. In place of passive aggressive promotion tactics will come forward with the capture of key positions and the search for weaknesses in the extended front of the enemy.


    • Reworked the effects of the destruction of certain objects in the environment.
    • Considerable overall optimization of 3D-engine. [1,999,016]

    • [1,999,032] The mechanism automatically change the resolution in the fall of productivity. [1,999,016]
    • [1,999,032] optimized performance of some special effects.
    • Improved display performance effects in sniper scope.

    Superior render

    • Added a new method FSAA – temporal aliasing (Temporal Anti-Aliasing). [1,999,016]
    • [1,999,032] Improved lighting model (BRDF), through which metals and matte surfaces now look more realistic. [1,999,016] Reworked rendering shadows. Improved both productivity and the quality of the shadows. Added soft shadows.
    • Added shade of grass. Use a new quick method of drawing shadows (Screen space shadows). [1,999,016]
    • [1,999,032] optimized and improved post processing effects: bloom, god rays, lens flare. Bloom became more stable, there is no flicker when moving the camera.
    • Improved quality and optimized performance HBAO (SSAO). [1,999,016]

    [1,999,014] Standard render

    • Improved quality of light and water.
    Other fixes
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  • impose a curfew for the attacks in the “fortified”. From 3:00 to 7:00 (GMT) daily conduct raids in all formats will be available. [1,999,016]
  • [1,999,032] Fixed a significant number of deadlocks and “departures” game client. [1,999,016] Fixed a rare case in which a weapon with a big armor penetration could not break through the thin armor of the specific configuration screens.
  • Fixed a rare case in which a projectile after rebound could get inside the tank and damage the module or the crew.
  • Fixed a rare case in which the projectile could fly through the tower destroyed tank.
  • A lot of errors and defects in the functional team fights.
  • Fixed crosshair twitching in sniper mode when you hover over some objects.
  • adjust the time displayed on the loading screen tips battlefield.
  • Improved graphical display of the fortified area.
  • Pressing Ctrl expanding the list of commands are now displayed only when the cursor is over the list.
  • The carousel tanks added a filter to hide tanks special modes.
  • Replaced font counters in the personal combat tasks.
  • Fixed an offer to purchase stock in the module already bought the top-end module.
  • Fixed display of the same numbers in different platoons of dynamic.
  • Fixed some issues replays of fights.
  • Fixed some minor flaws interface.
  • Changing Battle Art
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    image M46 Patton :

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  • [1,999,032] Time aiming guns 90 mm Gun M3 for the tower M46M73 reduced from 2.3 to 2 seconds. [1,999,016]
  • [1,999,032] Time aiming guns 90 mm Gun M36 for the tower M46M73 reduced from 2.3 to 2 seconds. [1,999,016]
  • Time aiming guns 90 mm Gun T15E2M2 for tower M46M73 reduced from 2.3 to 2 seconds. [1,999,016]
  • [1,999,032] Time aiming gun 105 mm Gun T5E1M2 for tower M46M73 reduced from 2.3 to 2 p.
  • scatter gun 105 mm Gun T5E1M2 reduced from 0.4 to 0.39 m. [1,999,016]
  • [1,999,032] Time aiming guns 90 mm Gun M3 for the tower M46T119 reduced from 2.3 to 2 seconds. [1,999,016]
  • [1,999,032] Time aiming guns 90 mm Gun M36 for the tower M46T119 reduced from 2.3 to 2 seconds. [1,999,016] Time aiming guns 90 mm Gun T15E2M2 for tower M46T119 reduced from 2.3 to 2 seconds. [1,999,016]
  • [1,999,032] Time aiming guns 105 mm M4 for tower M46T119 reduced from 2.3 2 pp. [1,999,016]
  • [1,999,032] Time aiming gun 105 mm Gun T5E1M2 for tower M46T119 reduced from 2.3 to 2 seconds. [1,999,016]
  • [1,999,032] cooldown tools 105 mm Gun T5E1M2 for tower M46T119 reduced from 9.3 to 9. [1,999,016]

    [1,999,014] image [1,999,374] M48A1 Patton [1,999,015]

      [1,999,013] scatter gun 105 mm Gun T5E1M2 when turning the tower is reduced by 17%. [1,999,016]
    • [1,999,032] scatter gun 105 mm Gun T5E1M2 reduced from 0.4 to 0.38 m. [1,999,016 ]

    image STA-2 :

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  • [1,999,032]-road suspension STA-2 for hard soils increased by 20%. [1,999,016 ]
  • -road suspension STA-2 for medium soils increased by 18%. [1,999,016]
  • [1,999,032]-road suspension STA-2 on weak soils increased by 10%. [1,999,016 ]
  • Time aiming guns 90 mm Rifled Gun towers for STA-2 decreased from 2.2 to 2.1 seconds. [1,999,016]
  • [1,999,032] scatter gun 90 mm Rifled Gun when turning the tower is reduced by 29%. [1,999,016]

    [1,999,014] image [1,999,416] STA-1 :

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  • [1,999,032] scatter gun 90 mm Rifled Gun at turret reduced by 17%. [1,999,016]

    [1,999,014] image [1,999,427] Type 62 :

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  • [1,999,032] The spread of weapons of movement and rotation of the running Type 62 is reduced by 12%. [1,999,016]
  • [1,999,032]-road chassis of Type 62 hard soils increased by 17%. [1,999,016]
  • [1,999,032]-road chassis Type 62 on average soils increased by 14%. [1,999,016]
  • [1,999,032]-road chassis Type 62 on weak soils increased by 7%. [1,999,016]
  • [1,999,032] cooldown guns 85 mm Type 62 towers Type 62 is reduced from 5.7 to 5.5. [1,999,016]
  • [1,999,032] scatter gun 85 mm Type 62 in the turret reduced by 17%. [1,999,016]

    [1,999,014 ] image T-44-122 :

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  • [1,999,032] The spread of weapons of movement and rotation of T-44-122 chassis is reduced by 8%. [1,999,016 ]
  • Added 1 degree declination guns. [1,999,016]

    [1,999,014] List tanks, which were “sewn” vulnerabilities in the damage model: EC-7, “Object 260”, “Object 704 “IS-3, IS-3 with the MoH,” Object 730 “T-54 first prototype, EC-4, 113, 121,” Object 268 “,” Object 263 “,” Object 430 “, 111, IS -8, ST-1, WZ-111.

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    Опубликовал Poruchik Maaly Comments Off on List of changes in version 9.9

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