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Hello Warriors,

bit late here but better late than never, this one had a consult and was ordered to rest.

Anyways…  a redditor, ZurichianAnimations has finished texturing his Type 59 and check out how it looks:

He rendered in Unreal Engine 4. Software used: Maya, Zbrush, xNormal, Quixel Suite, unreal Engine 4.

What do you think? I personally think that WG should give this man a job!

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Опубликовал Feldfebel Glinka Comments Off on Type 59 Texturing

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