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Hello Warriors,

these are the patchnotes for the 9.12 update of WoT:

Note, if you have any questions about the 9.12 write them in the comment section of the following link, I will be choosing them tomorrow for Saturday’s Q&A with WG: http://ritastatusreport.blogspot.co.uk/2015/11/q-update-912.html

Iteration 3 Reset all bonuses for vehicle customization elements
Fixes Fixed  increased memory consumption on Berlin map Fixed short-term disappearance of vehicles from the minimap Fixed an issue with the vehicle customization interface Fixed an issue with Clan Profile synchronization Fixed camera dislocation when switching between the vehicle customization interface and the Garage Fixed display of bots in battle results in the Proving Ground mode

Rampage Mode Disabled Gas Attack at the end of Steel Hunt battles. Removed associated rewards Changed conditions of Rampage mode Personal Missions Adjusted Experience and Credits earning rate Changed the victory point cap in Steel Hunt
Iteration 2 Reworked aiming system to minimize the discrepancy between shot trajectories on client and server side Fixed twitching of the reticle in sniper mode when moving along the lower boundary of a gun’s depression angle Fixed an issue with invisible vehicles in Rampage mode Increased Credit profitability in Steel Hunt mode Improved quality of TSAA full-screen anti-aliasing Optimized performance on some PC configurations Fixed many hang-ups and crashes of the game client
Iteration 1 Important Changes Introduced numerous improvements to the game engine that will allow for further introduction of modern functionality Added the final version of the new Rampage battle mode for high-tier vehicles Added the new Berlin and Ravaged Capital maps to the Rampage mode Added bots that will fight against new players in a number of entry-level battles Changed the principle according to which spotted enemy vehicles are displayed. Before, vehicles were displayed within a 1000×1000 m area around the player’s vehicle. Now, this is replaced by a circle with a 564 m radius Changed the interface for the purchase and mounting of vehicle customization elements: Camouflage, Inscriptions, and Emblems Added bonuses from Inscriptions and Emblems to crew members’ characteristics
Vehicles -Added the following vehicles for testing by Supertest players
Panzer 58, German tier VIII medium tank AMX M4 mle. 49, French tier VIII heavy tank Chieftain Mk. 6, U.K. tier X heavy tank Chieftain/T95, U.K. tier VIII medium tank KV-4 KTTS, U.S.S.R. tier VIII tank destroyer Т-44-100, U.S.S.R. tier VIII medium tank VK 45.03, German tier VII heavy tank Turán III prototípus, German tier V medium tank 43 М. Toldi III, German tier III light tank
-Reworked 28 vehicles in HD quality:
KV-220 (renamed to KV-220-2), KV-1, 212A, IS-8 (renamed to Т-10) Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38 (t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8 cm Pak 43 Jagdtiger, Jagdpanther II T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34 AMX 12t, AMX AC mle. 46 Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter
-Made the following replacements in the U.S. tank destroyer and SPG tech trees:
Rebalanced the T82 tier III tank destroyer. Now this vehicle is a tier IV SPG Replaced the T82 tier III tank destroyer with the T56 GMC tier III tank destroyer Rebalanced the T18 tier II tank destroyer. Now this vehicle is a tier III SPG Replaced the T18 tier II tank destroyer with the T3 HMC tier II tank destroyer Replaced the T57 tier II SPG with the new T1 HMC
-Replaced the FV4202 U.K. tier X medium tank with the new Centurion Action X. Also, completely rebalanced the FV4202 medium tank. It is now a Premium vehicle
-Replaced the top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X
-Replaced the standard (1st) turret of the Conqueror U.K. heavy tank with the turret of the Centurion Action X
-Changed the scale and color of desert and summer clan Camouflage

-Rebalanced the following vehicles:
Covenanter: Chance of fire for the Meadows D.A.V. O.C. engine decreased from 40 to 20 percent Slope angles for the upper glacis plate of the FV4005 and FV4004 (based on the Centurion) tank destroyers reduced to 57 degrees Replaced stock turret with Centurion II turret Maus: Increased the armor protection of some sections of the gun mantlet Löwe: Increased the armor protection of the gun mantlet T23E3: Increased penetration of standard shells from 128 to 149mm and Premium shells from 177 to 190mm 8,8 cm Pak 43 Jagdtiger: Top forward speed increased from 28 to 38 km/h Jagdpanther, Ferdinand, Jagdpanther II: Shell flight speed for the 10,5 cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 and 10,5 cm Pak L/52 guns are equal E 50 Ausf. M: Shell flight speed for the 10,5 cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to 1500/1200/1200 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 Ausf. B and 10,5 cm Kw.K. L/52 Ausf. K guns are equal

Increased the engine power from 650 to 850 h.p. Slightly decreased crossing capacity to balance this change Increased the armor protection of the upper glacis plate from 100 to 120 mm

T-54 first prototype:
Dispersion of the 100 mm D-10T-K gun decreased from 0.38 to 0.36 m Reload time of the 100 mm D-10T-K gun decreased from 8.1 to 8 s Aiming time of the 100 mm D-10T-K gun decreased from 2.6 to 2.4 s
Maps and Objects Removed the South Coast map from the Random Battle mode Deleted the resources of the Hidden Village and Province maps from the game client Added extra special effects to a number of maps Fixed the issues with the visual and damage models of some environmental objects
Graphics and System Optimized performance of the game client on some PC configurations Improved the loading speed for both the game client and maps Fixed some issues in the new mechanism of shadow display for the Improved graphics preset Optimized the performance of some special effects
Other Added Clan profile—a new interface that contains detailed information about Clans Added voice notifications to the functionality of Dynamic Platoons Fixed minor issues with interface

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